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Object Ardela editor

ARDELAor ARchitectural DEsign LAnguage is the internal scripting language used by TAD.

This editor is to write the self code for the object in question.

WARNING
If you make any error in the syntax of the ARDELA code here; you may find that some parts of TAD (e.g. the 3D draft viewer) may stop working!

TIP
You can use this editor to store some comments. Just make sure that the comment is written like a C++ comment i.e. within /* and */

See also: Class Ardela Editor | ARDELA | Object Ardela editor


Press F1 inside the application to read context-sensitive help directly in the application itself
Last modified: le 2023/04/22 20:59