Advanced methods for setting attributes of a new object
For new objects
This note is only for NEW creations. This does not apply to outlines, reflections, etc.
Usually when you create a new object, you would give an object name . This is just a simple word (which should ideally not contain spaces) and the object gets created in the current class.
However there are more ways by which you can specify this name. Follow the examples below:
- If you give the name as SecondFloor~Bedroom then it will name the object as “Bedroom” but place it in a class called “SecondFloor” (The class is created if not existing)
- If you give the name as SecondFloor~Bedroom(3.5,4) Then it will name the object as “Bedroom” and also place it in a class called “SecondFloor” (creating the class if not existing) Along with that it will give the Bedroom an object height attribute (property) of 3.5m and place it at a level of 4m
For existing objects
If you want a selection of objects to have the same object attributes as the current object; do this: First ensure that you select all the objects you want to have common object attributes. Then make sure you go to that object which has the attributes (aka properties) you want every object in the selection set to have.
Now go to the “Object” tab of the Site Information pane (usually kept on the let side) and once you edit/create all the required properites; then press the check mark there to confirm the edit. A warning will pop-up stating that all the entire selection would get the same properties – which is what you now want.
So press OK in that dialog; and presto! all those selected objects will have same object properties as that of the current object.
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