TAD Designer
Initial steps
First steps into TAD
Initial steps
First steps into TAD
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When you press the shift key and right mouse key together, it would attempt to find if there was a vertex of another object nearby (within the stepsize). If so, then the current object's first vertex (where the first helper is located) would be shifted to that found vertex
This command is very useful to wrap one object (like a “skin”) around a set of other objects. Very useful to create envelopes, in short.