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pseudo_objects [2014/09/23 08:17] – arun | pseudo_objects [2014/09/23 11:32] – arun | ||
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===== Pseudo Objects ===== | ===== Pseudo Objects ===== | ||
- | The TAD interface has a 3D viewing option. On clicking the icon that says 3D on the screen, a window opens displaying your model in perspective view. Pseudo objects are used to set the viewing location, angle and lighting. | + | The TAD interface has a 3D viewing option. On clicking the icon that says 3D on the screen, a window opens displaying your model in perspective view. **Pseudo objects** are used to set the viewing location, angle and lighting |
The following are default pseudo objects in TAD: | The following are default pseudo objects in TAD: | ||
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* light | * light | ||
* light#2 | * light#2 | ||
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+ | The **location** object is represented by a right-angled triangle.It is recommended that the location is placed outside the boundaries of the building model. | ||
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+ | The **lookat** object is represented by a right-angled triangle. it is recommended that the lookat is placed within the boundaries of the building model. | ||
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+ | **Note**: The location object is not to be confused with the architect. The location object is solely used for 3D viewing purpose whereas the architect is used to execute activities on the site. |
Press F1 inside the application to read context-sensitive help directly in the application itself
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Last modified: le 2023/04/22 20:59