Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
editing_objects [2014/09/30 12:29] – debashree | editing_objects [2023/04/22 20:59] (current) – external edit 127.0.0.1 | ||
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===Editing Vertex=== | ===Editing Vertex=== | ||
- | To add a corner between the first and second helper | + | To add a corner between the first helper |
- | - Press **F3** or **F4** and select the edge in between which you want to add a corner. | + | - Press **F3** or **F4** and select |
- | - Place the architect | + | - Move the architect |
- Press **F6**. | - Press **F6**. | ||
- | To stretch a corner using the first helper | + | To stretch a corner using the first helper: |
- | - Press **F3** or **F4** and place the first helper | + | - Press **F3** or **F4** and move the first helper |
- | - Place the architect | + | - Move the architect |
- Press **F5**. | - Press **F5**. | ||
- | To delete a corner using the first helper | + | To delete a corner using the first helper: |
- | - Press **F3** or **F4** and place the first helper | + | - Press **F3** or **F4** and move the first helper |
- | - Press **Ctrl + Backspace** | + | - Press **Ctrl + Backspace**. |
===Editing Edges=== | ===Editing Edges=== | ||
- | To stretch an edge - | + | To stretch an edge: |
- Press **F3** or **F4** and make the edge that you want to stretch as current. | - Press **F3** or **F4** and make the edge that you want to stretch as current. | ||
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- Press **Shift + F5** | - Press **Shift + F5** | ||
- | To extrude an edge - | + | To extrude an edge: |
- | - Press **F3** or **F4** and make the edge that you want to extrude as current. | + | - Press **F3** or **F4** and make the edge that you want to extrude as the current |
- | - Place the architect | + | - Move the architect |
- | - Press **Shift + F6** | + | - Press **Shift + F6**. |
- | =====Quick edit -===== | + | ===Quick edit -=== |
To edit an object, you can stretch the corner with the first helper using the mouse. | To edit an object, you can stretch the corner with the first helper using the mouse. | ||
To rotate an object, you can rotate the corner with the second helper using the mouse. | To rotate an object, you can rotate the corner with the second helper using the mouse. | ||
+ | |||
+ | {{page> |
Press F1 inside the application to read context-sensitive help directly in the application itself
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Last modified: le 2023/04/22 20:59