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create_an_object [2014/09/17 12:50] ameyacreate_an_object [2019/04/13 09:55] admin
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 To create an object: To create an object:
  
-  - In the **Class Pane**, select the class for which you want to create an object. +  - In the **Class Pane**, select the class where you want to create an object. 
   - On the **Create** menu, click **Create new object**. Alternately, you can press **Ctrl + Shift + F1**.   - On the **Create** menu, click **Create new object**. Alternately, you can press **Ctrl + Shift + F1**.
   - Enter a name, length, and width for the object. Click **Create** and close the dialog box.   - Enter a name, length, and width for the object. Click **Create** and close the dialog box.
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   - Enter height for the object.   - Enter height for the object.
   - Select a level for the object. The level refers to the level from the ground plane.   - Select a level for the object. The level refers to the level from the ground plane.
-  - Right click on **'isKind of'** to select an 'isKindOf' value. An object can be an atom, connector, envelope or an artefact.  For more information on objects, see Types of objects in TAD.+  - Right click  **'isKind of'** to select an 'isKindOf' value. An object can be an atom, connector, envelope or an artefact.  For more information on objects, see Types of objects in TAD.
 The object that you created is automatically added to the current class. The object that you created is automatically added to the current class.
  
-Note: Alternately, press **=** (equals to) followed by a name to create an object. The default size of this object is  1 unit x 1 unit. +**Note**: Alternately, press **=** (equals to) followed by a name to create an object. The default size of this object is  1 unit x 1 unit. 
-  - __Query: When do we click the Create button on the Create objects dialog box?__ +   
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Press F1 inside the application to read context-sensitive help directly in the application itself
Last modified: le 2023/04/22 20:59