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pseudo_objects [2025/03/15 11:16] (current) – external edit 127.0.0.1
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 +===== Pseudo Objects =====
  
 +The TAD interface has a 3D viewing option. When you click the 3D icon on the screen, a window opens and displays your model in perspective view. **Pseudo objects** are used to set the viewing location, angle, and lighting of the model in the 3D viewing window.
 +
 +TAD has the following default pseudo objects in TAD:
 +  * location (the point from where you view the model)
 +  * lookat (the point you are looking, helps set viewing angle)
 +  * light
 +  * light#2
 +
 +The **location** object is represented by a right-angled triangle. It is recommended that you place the location outside the boundaries of the building model.
 +
 +The **lookat** object is represented by a right-angled triangle. It is recommended that you place the lookat within the boundaries of the building model.
 +
 +**Note**: The location object is different from the architect. The location object is used only for 3D viewing purpose, whereas, the architect is used to execute activities on the site.