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corner_indices [2019/05/07 20:30] – created admin
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 +====Corner Indices====
  
 +Every shape that is created in TAD; has a set of corners. For e.g. a square shape would have 4 corners. (//Vertices// if you want to use a mathematical terminology)
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 +In some cases, you may want to refer to the correct corner of a shape -- for doing some calculation programmatically via ARDELA ,for example.  You can retrieve these indices if you want.  
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 +Go to the main program Settings of TAD; and switch on "Show current object name"  checkbox.  The name of the current object would be shown next to the current position of the first helper; along with the index no of that corner. When you shift the helpers to another location; the index number of that corner would now be shown. You can note those down, in order to make a more nuanced ARDELA script and other uses.
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 +//The use of corner indices  is reserved for a future extension of TAD//

Press F1 inside the application to read context-sensitive help directly in the application itself
Last modified: le 2023/04/22 20:59